4 comments on “Tactics Dev Log 1: What’s the game like?

  1. I really like the idea of combining a turn-based tactics system with an explorable overworld. And interacting with the environment like that looks cool too. I was a bit skeptical that I’d enjoy a tactics game, but after this post I’m kinda hyped.

    • :D That’s what I’m hoping! After all, combat without any context is pretty bland. The game will hopefully be enjoyable to anyone who likes RPGs, not just TRPGs.

  2. Pingback: Tactics Dev Log 5: Elemental Effects | Rad Codex

  3. Pingback: Announcing Voidspire Tactics! | Rad Codex

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